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Who We Are

From Shanghai to New York, our experienced creative team delivers end-to-end art production across concept art, illustration, and 3D, guided by a global perspective and uncompromising standards of quality.
Since our founding, we have contributed to a wide range of game art and visual development projects. Expanding internationally since 2016, YINZEL has built a presence across Korea and the United States, supporting major titles and creative initiatives including League of Legends, DNF, TiMi Anniversary projects, Honor of Kings, and Peacekeeper Elite. In 2020, we also supported the full production and delivery of a mobile game key art collaboration with Craig Mullins.
Our core team brings years of hands-on experience across both domestic and international game productions, combining artistic vision with proven production expertise.

Our Feature

YINZEL has built an extensive global artist network, connecting exceptional creative talent across markets and continuously expanding our roster.


Our multilingual PM team works across regions and time zones, enabling 24/7 project support and seamless international coordination. With experience in cross-border legal, tax, and business practices, we provide end-to-end support from artist sourcing and matching, translation and contracting, to production delivery, payment, and tax administration.


Our proprietary Yinzel Creative Artist Platform, available to VIP clients, enables keyword-based portfolio search and AI-powered artist matching for faster, more precise talent discovery.

Meet Our Team

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Angela Yu

Founder & CEO

More than ten years of experience in managing cross countries game companies. As the co-founder, she participated in the company's foundation, operation, and management.

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Francis Tneh

Art Director

Senior Art Director and Concept Artist from Malaysia with extensive international experience. His portfolio includes League of Legends, Mobile Legends, and Magic: The Gathering, with a focus on character design, visual development, and art direction.

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Nicole Zhai

BD Director

As the senior Business development Manager, she has rich experience in communication and managing art production for Chinese and foreign projects.

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LV

Character Art Director

The leader of the character team, since 2014 he joined in, he has contributed to the design and art making of hundreds of games.

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Shirley Shaw

Producer

Senior producer. She has over ten years of experience in game art production and project management.

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Join Us

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Job Description:

1. Excellent visual design skills, hand-drawing ability, creative passion, and rich imagination. Good at grasping multiple visual styles.
2. Can quickly use visual elements to visualize planning solutions and interaction prototypes and collaborate with drawings and animation technical links to complete the design and implementation.
3. Improve design and optimize the user experience.

4.Fully understanding the user-centered game interface design, with knowledge of human-computer interaction and design psychology.

Job Requirements:

1. Have related education background. Good command of PHOTOSHOP, ILLUSTRATOR, and other software.
2. Experienced in designing great web products, game interfaces, and illustrations is preferred.
3. Good at expression, communication, and teamwork.

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